Full-colour plastic cards

Build the colour around the information the card must carry.

Rich artwork can create presence, but names, codes, roles and other essential details still need hierarchy and contrast on both sides.

Clear, frosted, navy and metallic-effect unbranded plastic cards arranged to show contrasting surface treatments.

Artwork-led cards

Colour should support recognition and repeated use.

Start with the brand assets and information structure, then shape the artwork for the physical card and any changing fields.

Set realistic colour expectations through approved references and the confirmed production path for the job.

  • Front
  • Reverse
  • Colour
  • Hierarchy
  • Variable data

Plan the card

Prepare static artwork and changing data together

The card should be evaluated as a complete object, not two unrelated canvases.

01Front hierarchy
Primary brand or programme recognition
02Reverse hierarchy
Instructions, details or identifiers that remain clear
03Colour references
Approved brand assets and any critical comparison material
04Fine detail
Small type, rules and reversed elements that need checking
05Variable zones
Names, numbers, photos or codes separated from static artwork
06Proof approval
Who checks colour, content and representative records

Build the brief

Supply approved brand assets and sample records

A representative data set helps assess whether variable content remains readable across the full-colour design.

Include in the brief

  • Card purpose
  • Front and reverse artwork
  • Brand colour references
  • Variable fields
  • Quantity and versions
  • Record source
  • Proof approver

Card quote

Ready to discuss full-colour plastic cards?

Include the intended use, quantity, artwork status, delivery location and the decisions above. The team will confirm what is practical for full-colour plastic cards.