Programme and business cards

Give every card a clear role in the relationship.

Business, loyalty and membership cards create different interactions. Start with the person, programme and information before choosing surface or finish.

Five unbranded plastic programme cards with coordinated navy, teal, ivory and magenta abstract artwork.

Purpose before options

The card should support the programme people actually use.

A business card communicates identity once; a loyalty or membership card may be recognised, presented or checked many times.

Define the programme, visible information and changing records before finalising artwork or identifiers.

  • Business
  • Loyalty
  • Membership
  • Numbering
  • Personalisation

Plan the card

Connect the card design to the programme

Every identifier or changing field needs a clear source and approval responsibility.

01Card role
Business contact, loyalty recognition, membership or another defined use
02Static artwork
Brand and information common to every card
03Variable fields
Names, member details, dates or other changing records
04Identifiers
Numbers or codes and the system responsible for them
05Programme workflow
Issue, replacement and user interaction requirements
06Approval
Who checks artwork and final records before production

Build the brief

Describe the programme and data flow

The team can help identify surface and personalisation questions once the user journey and record ownership are understood.

Include in the brief

  • Card purpose and audience
  • Quantity and versions
  • Static and variable fields
  • Record source
  • Code or numbering responsibility
  • Artwork status
  • Delivery location and date

Card quote

Ready to discuss business, loyalty and membership cards?

Include the intended use, quantity, artwork status, delivery location and the decisions above. The team will confirm what is practical for business, loyalty and membership cards.